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MAST II - 2001
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Overview

This project will extend the knowledge of teachers in grades 3-8 who have previously received professional development in using classroom technologies in mathematics and science education. The project will strengthen the technological knowledge of these teachers and help them apply technology to their instruction in restructured, workstation-based classrooms.

Successful implementation of workstation-based, technology-enhanced instruction relies on the ability of the teacher to organize well structured workstations and projects, as well as a clear understanding of a variety of technology-based resources. This workshop is designed to give teachers the opportunity and guidance to design a full rotation of workstations while simultaneously building their knowledge of a variety of current technologies, including use of the Internet, web page construction, probeware, video, and sound.

The project also addresses many of the practical problems teachers will face in reforming their instruction:

  • How can equipment be kept working?
  • How can additional equipment be acquired?
  • How can cooperative work at workstations be managed and evaluated?

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Expectations

Every effort will be given to make this workshop educational, exciting, and comfortable. In return:

  • Please come on time. Sessions will start each morning promptly at 8:30. Arrive in plenty of time to get settled in and be ready to participate fully by 8:30.
  • Please let us know if you will need to miss any portion of the workshop ahead of time. We expect that you will be present for the entire workshop. If an emergency should arise, please contact Glenn at (704) 458-5702 or by e-mail (ggurley@gaston.k12.nc.us). You can also contact Russ by phone at (919) 962-7231.
  • Please treat all equipment with the greatest respect.
  • Save ALL data, applications, etc. to the "D" drive. Data should then be transferred to your server space at the end of each day.
  • Communicate with the presenter so that you will be able to get AS MUCH AS POSSIBLE from this workshop. Please talk with the instructor if you are experiencing any frustrations. Likewise, let him know if there are certain things which you feel very satisfied with. Sessions will end each day with online daily feedback and reflections.

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Resources Provided

The following items will be provided for participants. After completion of the workshop, participants will be able to take these back to school for use in the classroom or office. Note that while these items are for your use, ownership resides with your school.

  • Macromedia Dreamweaver 4
  • Macromedia Fireworks 4
  • Spinnin' the Web by Annette Lamb
  • Raw Materials of the Mind by David Warlick

There will be some other materials which will be ordered during the workshop based on the needs of individual participants. Possible items will include:

  • Scanners
  • Digital cameras
  • Probeware
  • Digital microscopes
  • Software

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Lunch and Other Food

The cafeteria and student union are located near the lab. Lunch will be catered on the first day. On subsequent days, participants may bring in lunch or purchase it from one of several local restaurants via a delivery menu. Every morning we will have a sign-up for a local restaurant with food delivered by Tarheel Take-out or the restaurant. The restaurant for the day will be selected at the start of each morning. Sign up and leave money no later than 10:15 A.M.

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North Carolina
Technology Competencies for Educators

Participants in this course will gain practice, skills and better understanding of the following competencies:

  • 7.3 Access and use resources on Internet and World Wide Web.
  • 7.4 Demonstrate terms such as telecommunications, direct access, dial-in access, modem, baud rate, Internet, World Wide Web.
  • 7.6 Conduct online conferences relevant to professional information needs.
  • 7.9 Install and configure telecommunications software.
  • 7.16 Use, effectively, distance learning, desktop video conferencing, and tele-teaching technologies.
  • 10.3 Access resources for planning instruction available via
    telecommunications (e.g., experts, lesson plans, authentic data,
    curriculum materials.)
  • 11.1 Use technology in the discipline/subject for learning and as a
    medium for communications.
  • 12.7 Select and create learning experiences that are appropriate for curriculum goals, relevant to learners, based upon principles of effective teaching and learning, incorporate the use of media and technology for teaching where appropriate, and support learner expression in a variety of media using a variety of media communication tools.

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Contact Glenn Gurley

 

 

06/10/2001 9:10 PM