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Overview
This project
will extend the knowledge of teachers in grades 3-8 who have previously
received professional development in using classroom technologies
in mathematics and science education. The project will strengthen
the technological knowledge of these teachers and help them apply
technology to their instruction in restructured, workstation-based
classrooms.
Successful
implementation of workstation-based, technology-enhanced instruction
relies on the ability of the teacher to organize well structured
workstations and projects, as well as a clear understanding of a
variety of technology-based resources. This workshop is designed
to give teachers the opportunity and guidance to design a full rotation
of workstations while simultaneously building their knowledge of
a variety of current technologies, including use of the Internet,
web page construction, probeware, video, and sound.
The project
also addresses many of the practical problems teachers will face
in reforming their instruction:
- How can equipment
be kept working?
- How can additional
equipment be acquired?
- How can cooperative
work at workstations be managed and evaluated?
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Expectations
Every effort will be
given to make this workshop educational, exciting, and comfortable.
In return:
- Please come on time.
Sessions will start each morning promptly at 8:30. Arrive in plenty
of time to get settled in and be ready to participate fully by
8:30.
- Please let us know
if you will need to miss any portion of the workshop ahead of
time. We expect that you will be present for the entire workshop.
If an emergency should arise, please contact Glenn at (704) 458-5702
or by e-mail (ggurley@gaston.k12.nc.us). You can also contact
Russ by phone at (919) 962-7231.
- Please treat all equipment
with the greatest respect.
- Save ALL data, applications,
etc. to the "D" drive. Data should then be transferred
to your server space at the end of each day.
- Communicate with the
presenter so that you will be able to get AS MUCH AS POSSIBLE
from this workshop. Please talk with the instructor if you are
experiencing any frustrations. Likewise, let him know if there
are certain things which you feel very satisfied with. Sessions
will end each day with online daily feedback and reflections.
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Resources
Provided
The following items will
be provided for participants. After completion of the workshop,
participants will be able to take these back to school for use in
the classroom or office. Note that while these items are for your
use, ownership resides with your school.
- Macromedia Dreamweaver
4
- Macromedia Fireworks
4
- Spinnin' the Web
by Annette Lamb
- Raw Materials of
the Mind by David Warlick
There will be some other
materials which will be ordered during the workshop based on the
needs of individual participants. Possible items will include:
- Scanners
- Digital cameras
- Probeware
- Digital microscopes
- Software
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Lunch
and Other Food
The cafeteria and student
union are located near the lab. Lunch will be catered on the first
day. On subsequent days, participants may bring in lunch or purchase
it from one of several local restaurants via a delivery menu. Every
morning we will have a sign-up for a local restaurant with food
delivered by Tarheel Take-out or the restaurant. The restaurant
for the day will be selected at the start of each morning. Sign
up and leave money no later than 10:15 A.M.
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North
Carolina
Technology Competencies for Educators
Participants in this
course will gain practice, skills and better understanding of the
following competencies:
- 7.3 Access and use
resources on Internet and World Wide Web.
- 7.4 Demonstrate terms
such as telecommunications, direct access, dial-in access, modem,
baud rate, Internet, World Wide Web.
- 7.6 Conduct online
conferences relevant to professional information needs.
- 7.9 Install and configure
telecommunications software.
- 7.16 Use, effectively,
distance learning, desktop video conferencing, and tele-teaching
technologies.
- 10.3 Access resources
for planning instruction available via
telecommunications (e.g., experts, lesson plans, authentic data,
curriculum materials.)
- 11.1 Use technology
in the discipline/subject for learning and as a
medium for communications.
- 12.7 Select and create
learning experiences that are appropriate for curriculum goals,
relevant to learners, based upon principles of effective teaching
and learning, incorporate the use of media and technology for
teaching where appropriate, and support learner expression in
a variety of media using a variety of media communication tools.
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